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operations:public:interactive_rulebook:core:magic [2025/05/20 00:03] – created ericoperations:public:interactive_rulebook:core:magic [2025/07/10 05:23] (current) – [🧙 Higher Magic & Rituals] eric
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 ====== Magic & Spellcasting ====== ====== Magic & Spellcasting ======
 +{{:operations:public:interactive_rulebook:core:f052f91c-34b7-46e2-a48e-f34433bf89a2.png?nolink&400|}}\\
 Spellcasting in Volaire is immersive, powerful, and theatrical. Whether you’re wielding elemental force or subtle enchantments, this guide will walk you through how magic works in-game—from preparation to packet delivery. Spellcasting in Volaire is immersive, powerful, and theatrical. Whether you’re wielding elemental force or subtle enchantments, this guide will walk you through how magic works in-game—from preparation to packet delivery.
  
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   * New casters begin with **Generalist spells**, levels 1–6.   * New casters begin with **Generalist spells**, levels 1–6.
   * To cast 7th level or higher, you must:   * To cast 7th level or higher, you must:
-    - **Find an in-game teacher** +    - Find an in-game teacher
-    - **Purchase “Decipher Script”** to understand their notes+
     - Pay 5 silver Ă— spell level to copy each spell     - Pay 5 silver Ă— spell level to copy each spell
  
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 Beyond standard spellcasting lies: Beyond standard spellcasting lies:
   * [[operations:public:interactive_rulebook:core:ritual_magic|Ritual Magic]] – Complex, powerful, and requiring time, components, and prepared space   * [[operations:public:interactive_rulebook:core:ritual_magic|Ritual Magic]] – Complex, powerful, and requiring time, components, and prepared space
-  * Levels **11–12** – Require special components and deep roleplay effort+  * Levels **10–12** – Require special components and deep roleplay effort
  
 Higher-level magic is meant to feel **rare, hard-earned, and game-altering**. Higher-level magic is meant to feel **rare, hard-earned, and game-altering**.
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   * [[operations:public:interactive_rulebook:core:death_and_recovery|Death & Recovery]]   * [[operations:public:interactive_rulebook:core:death_and_recovery|Death & Recovery]]
   * [[operations:public:interactive_rulebook:core:ritual_magic|Ritual Magic]]   * [[operations:public:interactive_rulebook:core:ritual_magic|Ritual Magic]]
 +  * [[operations:public:interactive_rulebook:core:spell_column|Building a Spell Column]]
  
 ---- ----
  
 **Volaire LARP** – //Every word of power is a promise, and a price.// **Volaire LARP** – //Every word of power is a promise, and a price.//
 +----
 +
 +----
  
 +<wrap em>**Navigation:**  
 +[[operations:public|Return to Wiki Home]] | [[operations:public:interactive_rulebook:start|Interactive Rulebook Hub]]</wrap>
operations/public/interactive_rulebook/core/magic.1747699398.txt.gz · Last modified: 2025/05/20 00:03 by eric

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